SL for Nowt

Living a digital life with empty pockets


Another day, another virtual world *g*

Today, I’ve been messing around in Openlife, which is a new virtual world very much akin to the one we all know so well, and which uses the open source OpenSim code. I re-created Mar’s presence over there, right down to the same surname (which, given that you can create any name on Openlife (which I’m going to abbreviate to OL for now) might be a bit surprising, but I’d like to keep her the same, no matter where she goes.

OK, so what’s it like? Well… it’s different. Still very much in alpha phase, a lot of things don’t yet work. For example, you can forget about any prim attachments, because they won’t attach! (I can hear you all running away, screaming from here, y’know…). So no pretty prim hair and no poufy prim skirts. (Hey, at least the system skirts don’t vanish on OL…) Edit 1: Updates are apparently on the way for this, as well as for many other things. OL is a very fluid beast at the moment: constantly evolving! Edit 2: Attachments now work – yay! OMG, I can have hair! *g*

So yep. You’re down to that horrible ‘grown’ hair, and making your own clothes. There’s no money (well, there is: you start out with 10,000 of their currency, but you can’t spend it. Even texture uploads (which say they cost 5) cost you nothing. There are no stores, no freebies, nothing like that. Edit 3: Money now seems to be working. A few texture uploads started taking money from my 10,000.

You know what, though? I find that rather refreshing. Today I broke out Chip Midnight’s clothing templates that I downloaded ages ago, and actually used them to make a t-shirt and pair of long socks for Mar. I then downloaded Eloh Eliot’s full ‘Another Skin’ .psd files and fiddled around with them for ages until I had a set I could upload, to get Mar looking nice. (According to the comments on Eloh’s post there, the skins are part of the OL library, but I wanted to get to know my way around them anyway.) I logged Mar into Second Life, grabbed all the measurements from her full-perm shape, then transferred them to a new shape in OL. And yes, I even fussed with that horrible grown hair and managed to get it looking halfway decent.

Sometimes, being in Second Life, we get a bit lazy. Freebies everywhere, and no effort needed by ourselves to look great. This is new, and it’s fun. I feel a bit like a kid in a sandbox, playing with new toys. It’s rather fun, being a newbie all over again.

Hop behind the cut to see Mar’s OL avatar




April 27, 2008 - Posted by | newbies, openlife |


  1. Mar, you might be interested to know that just in the last few days, Teravus Ousley has been implementing more attachment functionality in the latest opensim builds. There’s a little bit more high-ish level information on my own roundup of this week’s OpenSim development at

    Comment by justincc | April 27, 2008 | Reply

  2. Thanks for that, Justin. I think the Openlife sim that I was in was a tad slow last night, as I tried the simplest of attachments (a facelight attached to the pelvis, just so the screenshots wouldn’t look so dark) and I couldn’t get it to attach at all. But then again,when I tried to open sections of my inventory at that time, they just stayed at ‘loading’, which had previously meant the sim was lagging or about to turn red.

    It’s good to know the attachments are being worked on, as I think the main thing we all want is hair! Last night I saw a heck of a lot of avs running around bald (even the females) rather than try to do anything with the grown hair.

    Incidentally, I also created a secondary avatar, this time a male one, to test out Eloh’s male skin and also to try making some clothing for guys. It doesn’t happen with the female av, but on the male av I seem to be standing in a constant half-crouch, and the usual basic newbie poses (one hand on hip, then both hands on hips, etc) don’t apply to either. Yet I *have* seen other male avs standing with straight legs and those poses. Any ideas as to why that might be?

    Comment by Mar | April 28, 2008 | Reply

  3. And you ain’t kidding about high-ish level stuff either. All that scripting goes way over my head. I’ve only just about mastered llSetText *g*

    Comment by Mar | April 28, 2008 | Reply

  4. wouldn’t it be cool if you could transfer OL’s curency into Linden?

    Comment by Nana | May 7, 2009 | Reply

  5. It would, Nana, but I don’t think it’s going to happen anytime soon ;)

    Comment by Mar | May 7, 2009 | Reply

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: